3D Renderer
This is a plugin for Cytoscape 3 that attempts to render networks in 3D and integrate itself with VizMapper. Currently, it is still under development.
Current Features
- Camera movement, rotation
- Bird's eye view that can be clicked on to navigate the main camera
- Node and edge manipulation (node dragging, selection, addition, removal)
- Basic node shapes (spheres, cubes, tetrahedrons)
- Node label text rendering
Download
(Link coming soon)
Camera Controls
Movement:
W |
Move up |
A |
Move left |
S |
Move down |
D |
Move right |
E |
Move forward |
Q |
Move backward |
Rotation:
Z |
Roll camera clockwise |
X |
Roll camera counter-clockwise |
Shift + Left |
Rotate about Y-Axis, towards the left |
Shift + Right |
Rotate about Y-Axis, towards the right |
Shift + Up |
Rotate about X-Axis, upwards |
Shift + Down |
Rotate about X-Axis, downwards |
First-person camera turning:
Left |
Turn camera left |
Right |
Turn camera right |
Up |
Tilt camera upwards |
Down |
Tilt camera downwards |
Network Manipulation Controls
Node, edge addition and removal:
N |
Creates a new node under the mouse cursor |
J |
Creates a new edge between currently selected nodes and the node currently under the mouse cursor |
Delete |
Removes currently selected nodes and edges |
Selection: Drag the mouse to select objects, or click on nodes to select them.
Node dragging: Hold CTRL and drag the mouse to move currently selected nodes.
Bird's eye view
Under the Network tab to the left, click or drag the mouse on the bird's eye view display to move the main camera
Currently Supported Visual Properties
Nodes:
- Node fill color
- Node shape
- Node label
Edges:
- Edge fill color
Planned Features
- More complete set of supported visual properties
Integration with VizMapper's default style previewer/editor
Version History
January 24, 2012
v0.5: Initial beta release