← Revision 5 as of 2005-11-11 22:42:05
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← Revision 6 as of 2005-11-19 20:47:58 →
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* Discussion of how to handle "compound" node types -- e.g. complexes, families (sets) (related to Meta''''''Nodes above...) | * Discussion of how to handle "compound" node types -- e.g. complexes, families (sets) (related to Meta''''''Nodes above...) (Note: I'd like to make this a high priority. Alex Pico of the GenMAPP project will be |
This is just a brainstorming session right now. We can prioritize discussion and ideas for projects later.
Discuss the difference between node hide and delete concepts -> Goal: get conceptual clarity and a plan to document/implement any necessary changes based on this
- Improve conceptual clarity and better document the core and graph model - Is the root graph a multigraph or a graph? Is the root graph directed, undirected or mixed? How about graph perspective? Can nodes or edges be duplicated? etc.
- Discuss switching to a numbered node system instead of the current node ID as a string system
- This may be required for some graph editing use cases (having nodes with no name yet) and two nodes with the same name.
- Discussion of undo manager
- Prioritize subsystems for refactoring
- Discuss new documentation options e.g. wiki based, which can be translated to PDF and Java help.
- Plan core code cleanup - removing old libraries, old classes, clean up of package structure
- How can we package code so it is easier for developers to load - we have a problem with core plugin and library code being in too many places.
- Clarify and document the difference between core and non-core and decide on policies for making future decisions on this.
Review community development process and core coding conventions, etc -> goal is to increase quality of our codebase and application
- Discuss user interface standardization issues (Benno brought this up 2 years ago)
MetaNodes
Discussion of how to handle "compound" node types -- e.g. complexes, families (sets) (related to MetaNodes above...) (Note: I'd like to make this a high priority. Alex Pico of the GenMAPP project will be
- Discuss new rendering engine that Nerius is building
- Please add your discussion points here.