= Cytoscape 2.3 = == Use cases addressed: == * First steps towards drawing pathways / metabolic networks. * Support for large networks * Key Usability Issues * Save State, Undo * Viz Mapper / Filters Specific Issues == New Features: == * New rendering engine; lots of plugin dependencies (Nerius, Ethan, Allan as consultant; possibly Ben) Also includes Layout algorithms for large networks * Meta-Nodes; Phase I (Iliana, Allan, Melissa, Aditya, Alex Pico, Scooter) * Saving Project State (Kei, Iliana); Depends on Meta-Nodes * Undo Manager (Allan w/ help from friends) * Attribute browser; link attribute browser to network view (Kei) * New, improved Cytoscape Tutorials (Melissa) * Graph Merge, moved to core (already a plugin) (Ryan, UCSD) * [6. Clean-up Viz Mapper UI; make friendlier; move to cytopanels] [Mike S; currently understaffed] * [7. Clean-up Filter UI][Mike S; currently understaffed] * [8. ID Mapping Services, Phase I] [Optional?] (Gary) == Refactoring / Design Issues: == * Node id issue – creation of a default “label” CyAttribute (Ben) * New documentation options; docbook, wiki, etc. (Gary, Mike) * Take care of delete/hide/remove situation (Allan, in conjunction with Cytoscape Editor) * Flagging/selection of nodes/edges (Iliana) == Misc. Small Items == * Ability to rename networks * Script to update source license * Generic Linkout Pop-up Menu (Doron B, MSKCC) = Cytoscape 2.4 and Beyond = == Features == * MetaNodes, Phase 2 * Attribute Based Layout * Multi-colored nodes * Better hide/show for edges/ nodes * Real-time vizmapper update * KEGG Reader / Reaction node + editor * Interactive Slider Widget * Visual Legend * Standardize context menus for nodes/edges * Network specific node and edge attributes == Refactoring / Design Issues == * New GraphObject class; for nodes/edges * Formalize what goes in the core * Improving / Refactoring Event Model